Responsibilities:
- Design and improve game interfaces.
- Create icons, UI components, and decorative elements.
- Prepare assets for implementation and review them in-game.
- Collaborate with the Art Director, game designers, and developers.
- Manage UI tasks across multiple projects.
Requirements:
- 3+ years of experience in game UI / 2D graphics.
- Strong skills in Figma and Adobe Photoshop.
- Practical experience with AI tools in production.
- Understanding of game UX, composition, typography, and visual hierarchy.
- Experience with PC, web, or mobile games.
- English level: A2–B1.
- Portfolio featuring game UI projects.
Nice to have: Unity implementation, UI animation.
Working conditions: full-time, remote.
Benefits: Annual performance bonus, yearly learning budget, 25 paid vacation days.